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https://w.atwiki.jp/touhoukashi/pages/1125.html
【登録タグ Romonosov? Sky is the Limit たま や 厄神様の通り道 ~ Dark Road 曲 魂音泉】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/kplus/pages/108.html
FLASH and FLASH Player 概要 Macromediaが開発していたベクター画像を用いて作成するリッチコンテンツを製作するツール。 ステータス 名称 最新ver リリース日 OS-bit Win Mac Linux iOS Android ライセンス 備考 Adobe FLASH Professional 13.0 2013/06/18 x32/x86 7sp1+ 10.7+ - - - Proprietary x64 7sp1+ 10.7+ - - - リリースヒストリー メジャーver マイナーver リリース日 製品名 価格 備考 13 2013/06/18 CC - メディア販売なし 12 2012/05/11 CS6 11 0.5 2011/05/20 CS5.5 11 2010/04/12 CS5 10 2008/09/02 CS4 9 2007/01/01 CS3 8 2005/10/01 8 7 2003/--/-- MX 2004 6 2002/--/-- MX 5 2000/--/-- 5 4 1999/--/-- 4 3 1998/--/-- 3 2 1997/--/-- 2 1 1996/--/-- 1 FLASH Playerとのバージョン関係 FLASH Player FLASH professional FLASH Player 更新内容 メジャーver マイナーver リリース日 バージョン 製品 11 0.7 2013/04/09 13 CC1 SharedObject.preventBackup propertyforceCPURenderModeForDevicesRemote hosting of SWF files in case of multiple SWFsSupport for uploading 16-bit texture formatsGameInput updatesAndroid - Create captive runtime apps 11 0.6 2013/02/12 ↓ ↓ Lossless video export from standalone and authplay.dllSupport for flash.display.graphics.readGraphicsData() that returns a Vector of IGraphicsDataImprove permissions UI related to full screen keyboard accessPrevent ActiveX Abuse in Office DocumentsSupport file access in cloud on WindowsEnhance multi-SWF supportMigration certification for ANEsRectangleTextureFile API update so AIR apps conform to Apple data storage guidelinesSeparate sampler state for Stage3DSet device specific Retina Display resolution (iOS) 11 0.5 2012/11/06 ↓ ↓ Shared ByteArrayInvoke Event enhancement (for openurl)Packaging multiple libraries in an ANE (iOS)Debug stack trace in release builds of Flash PlayerStatically link DRM (Desktop only) 11 0.4 2012/08/21 ↓ ↓ Flash Player onlyActionScript workersSandboxBridge supportLicensing support Flash Player Premium Features for GamingFlash Player and AIRStage3D "constrained" profile for increased GPU reachLZMA support for ByteArrayStageVideo attachCamera/Camera improvementsCompressed texture with alpha support for Stage3DDXT encodingAIR onlyDeprecated Carbon APIs for AIRDirect AIR deployment using ADTPush notifications for iOSAmbient AudioPlaybackModeException support in Native Extensions for iOS 11 0.3 2012/06/08 12 CS6 Desktop and mobileFullscreen interactive mode (keyboard input during fullscreen)Native bitmap encoding and compression (PNG, JPEG, JPEG-XR)Draw bitmaps with quality (low, medium, high, best)Texture streaming for Stage3DDropped support for Linux and Solaris.Mobile-onlyAuto-orientation on specific devicesUSB debugging for AIR on iOS 11 0.2 2012/03/01 ↓ ↓ The Windows version offers automatic updater options.[93]Dropped support of the browser plug-in for mobile devices (Android). Android app developers are encouraged to use Adobe Air and Android web developers should switch to HTML5.Extended support for Flash player 11.2 on Linux and Solaris as it is the last version to be supported . 11 0.1 2011/11/01 ↓ ↓ Last version of the web browser plug-in for mobile devices (made for Android 2.2 to 4.0.3)iOS 5 native extensions for AIRStageText Native text input UI for AndroidSecurity enhancements 11 2011/10/01 ↓ ↓ Desktop only Stage 3D accelerated graphics rendering[120] Desktop Windows (DirectX 9), Mac OS X (Intel processor only) and Linux (OpenGL 1.3), SwiftShader fallback Mobile Android and iOS (OpenGL ES 2) H.264/AVC software encoding for cameras Native 64-bit Asynchronous Bitmap Decoding TLS secure sockets Desktop and mobile Stage Video hardware acceleration Native extension libraries[121] Desktop Windows (.dll), OS X (.framework) Mobile Android (.jar, .so), iOS (.a) JPEG XR decoding G.711 audio compression for telephony Protected HTTP Dynamic Streaming (HDS) Unlimited bitmap size LZMA SWF compression Mobile only H.264/AAC playback Front-facing camera Background audio playback Device speaker control 16 and 32-bit color depth 10 0.3 2011/05/01 11.5 CS5.5 Media measurement (video analytics for websites; desktop only) Acoustic Echo Cancellation (acoustic echo cancellation, noise suppression, voice activity detection, automatic compensation for microphone input levels; desktop only) Integration with browser privacy controls for managing local storage (ClearSiteData NPAPI) Native control panel Auto-update notification for Mac OS 10 0.2 2011/02/01 ↓ ↓ Stage Video, a full hardware-accelerated video pipelineInternet Explorer 9 hardware-accelerated rendering supportCustom native mouse cursorsMultiple monitor full-screen supportEnhanced subpixel rendering for text 10 0.1 2010/06/01 11 CS5 Reuse of bitmap data copies for better memory management Improved garbage collector Hardware-based H.264 video decoding HTTP Dynamic Streaming Peer-assisted networking and multicast Support for browser privacy modes Multi-touch APIs For Macs/OSX 10.4 ppc or later Using Cocoa UI for Macs Use of double-buffered OpenGL context for fullscreen Use of Core Animation 10 2008/10/01 10 CS4 New Features 3D object transformations Custom filters via Pixel Bender Advanced text support Speex audio codec Real Time Media Flow Protocol (RTMFP) Dynamic sound generation Vector data type Enhanced Features Larger bitmap support Graphics drawing API Context menu Hardware acceleration Anti-aliasing engine (Saffron 3.1) Read/write clipboard access WMODE 9 0.0.115.0 2007/12/01 H.264AAC (HE-AAC, AAC Main Profile, and AAC-LC)New Flash Video file format F4V based on the ISO base media file format (MPEG-4 Part 12)Support for container formats based on the ISO base media file format[116] 9 0.0.47.0 2007/07/01 9 CS3 Security Update 9 9.0.28.0 2006/11/01 Support for full-screen mode.[114] 9 0.0.15.0 2006/06/01 8 STUDIO 8 Introduction of ActionScript Virtual Machine 2 (AVM2). AVM1 retained for compatibility.ActionScript 3 (a superset of ECMAScript 3) via AVM2.E4X, which is a new approach to parsing XML.Support for binary sockets.Support for regular expressions and namespaces.AVM2 donated to Mozilla Foundation as open-source virtual machine named Tamarin. 8 0.0.22.0 2005/08/01 Support for runtime loading of GIF and PNG imagesNew video codec (On2 VP6)Improved runtime performance and runtime bitmap cachingLive filters and blendmodesFile upload and download capabilitiesNew text-rendering engine, the Saffron Type SystemExternalAPI subsystem introduced to replace fscommandOn December 3, 2005, Adobe Systems acquired Macromedia and its product portfolio (including Flash).[112] 7 0.0.14.0 2003/09/01 7 MX2004 Supports progressive audio and video streaming (HTTP)Supports ActionScript 2.0, an object-oriented programming language for developersAbility to create charts, graphs and additional text effects with the new support for extensions (sold separately), high fidelity import of PDF and Adobe Illustrator 10 files, mobile and device development and a forms-based development environment. ActionScript 2.0 was also introduced, giving developers a formal object-oriented approach to ActionScript. V2 Components replaced Flash MX's components, being rewritten from the ground up to take advantage of ActionScript 2.0 and object-oriented principles.In 2004, the "Flash Platform" was introduced. This expanded Flash to more than the Flash authoring tool. Flex 1.0 and Breeze 1.0 were released, both of which utilized the Flash Player as a delivery method but relied on tools other than the Flash authoring program to create Flash applications and presentations. Flash Lite 1.1 was also released, enabling mobile phones to play Flash content. 6 0.0.21.0 2002/03/01 6 MX Support for the consuming Flash Remoting (AMF) and Web Service (SOAP)Supports ondemand/live audio and video streaming (RTMP)Support for screenreaders via Microsoft Active AccessibilityAdded Sorenson Spark video codec for Flash Video[111]Support for video, application components, shared libraries, and accessibility.Macromedia Flash Communication Server MX, also released in 2002, allowed video to be streamed to Flash Player 6 (otherwise the video could be embedded into the Flash movie). 5 - 2000/08/01 5 5 A major leap forward in capability, with the evolution of Flash's scripting capabilities as released as ActionScript.Saw the ability to customize the authoring environment's interface.Macromedia Generator was the first initiative from Macromedia to separate design from content in Flash files. Generator 2.0 was released in April 2001 and featured real-time server-side generation of Flash content in its Enterprise Edition. Generator was discontinued in 2002 in favor of new technologies such as Flash Remoting, which allows for seamless transmission of data between the server and the client, and ColdFusion Server.In October 2000, usability guru Jakob Nielsen wrote a polemic article regarding usability of Flash content entitled "Flash 99% Bad". (Macromedia later hired Nielsen to help them improve Flash usability.) 4 - 1999/05/01 4 4 Saw the introduction of streaming MP3s and the Motion Tween. Initially, the Flash Player plug-in was not bundled with popular web browsers and users had to visit Macromedia website to download it; As of 2000, however, the Flash Player was already being distributed with all AOL, Netscape and Internet Explorer browsers. Two years later it shipped with all releases of Windows XP. The install-base of the Flash Player reached 92 percent of all Internet users. 3 - 1998/01/01 3 3 Added alpha transparency, licensed MP3 compressionBrought improvements to animation, playback, and publishing, as well as the introduction of simple script commands for interactivity. 2 - 1997/01/01 2 2 Mostly vectors and motion, some bitmaps, limited audioSupport of stereo sound, enhanced bitmap integration, buttons, the Library, and the capability to tween color changes. リリースノート メジャーver 製品名 リリース日 更新内容 13 CC1 2013/06/18 64-bitアーキテクチャ高画質な書き出し向上したHTMLパブリッシングフォントを同期(Update後対応)タイムラインの作業を効率化サイズに制限のないペーストボードパワフルなコードエディターリアルタイムの描画Adobe Scout CCでコードをプロファイリング カスタムメタデータAPI 12 CS6 2012/05/11 Adobe AIR 3.4 のサポート(Flash Professional CS6 アップデート 12.0.2 のみ)Toolkit for CreateJS 1.2AIR 向けモバイルコンテンツのシミュレーションAIR をリモートデバッグするためのネットワークインターフェイスの選択Toolkit for CreateJSスプライトシートの書き出し効率性の高い SWF 圧縮ダイレクトモードでのパブリッシュAIR プラグインにおけるダイレクトレンダリングモードのサポートWi-Fi 経由での iOS のデバッグAIR 用キャプティブランタイムのサポートAIR ネイティブ拡張Flash Professional での最新版 Flash Player の取得PNG シーケンスを書き出し 11.5 CS5.5 2011/05/20 Share assets during authoring 共有ライブラリアセット(オーサリング時).Copy and paste layers レイヤーのコピー&ペースト(CS5.5 のみ).Scale content when changing Stage size ステージ上のコンテンツの拡大/縮小.Export as bitmap Converting art between vector and bitmap formats (CS5.5 only).Convert to bitmap Converting art between vector and bitmap formats (CS5.5 only).Code snippets for mobile and AIR コードスニペットを使用したインタラクティブ機能の追加.AIR for Android supportAIR 2.6 SDKDebug on-device via USB Debugging ActionScript 3.0.TLF tab rulers タブルーラーの使用(CS5.5 のみ)TCM text for static TLFTLF text file size optimizationTLF text support for style sheetsCode Snippets panel HUD コードスニペットを使用したインタラクティブ機能の追加.New Publish Settings dialog boxIntegrated playback controller with loop range タイムライン.Project panel update(CC版では非推奨化)Flash プロジェクトの操作. Document Properties panel changesVisible property of symbols editable in Property inspectorNew Library conflict resolution dialog boxPinning for IK bones IK ボーンのモーションの制限Cache as bitmap - opaque background シンボルの拡大/縮小とキャッシュ. Auto Recover and Auto Save 一般の環境設定 and 新規または既存のドキュメント用のプロパティ設定.Shared project format with Flash Builder Flash プロジェクトの操作.Incremental compilationFixes for RSL preloading and scripting problems 11 CS5 2010/04/12 Other features of Flash CS5 are a new text engine (TLF), further improvement to inverse kinematics, and the Code Snippets panel. [5] 10 CS4 2008/09/02 Contains inverse kinematics (bones), basic 3D object manipulation, object-based animation, a text engine, and further expansions to ActionScript 3.0. CS4 allows the developer to create animations with many features absent in previous versions. 9 CS3 2007/01/01 Flash CS3 is the first version of Flash released under the Adobe name. CS3 features full support for ActionScript 3.0, allows entire applications to be converted into ActionScript, adds better integration with other Adobe products such as Adobe Photoshop, and also provides better Vector drawing behavior, becoming more like Adobe Illustratorand Adobe Fireworks. 8 8 2005/10/01 Macromedia Flash Basic 8, a less feature-rich version of the Flash authoring tool[citation needed] targeted at new users who only want to do basic drawing, animation and interactivity. Released with Flash Player 8, this version of the product has limited support for video and advanced graphical and animation effects. Macromedia Flash Professional 8 added features focused on expressiveness, quality, video, and mobile authoring. New features included Filters and blend modes, easing control for animation, enhanced stroke properties (caps and joins), object-based drawing mode, run-time bitmap caching, FlashType advanced anti-aliasing for text, On2 VP6 advanced video codec, support for alpha transparency in video, a stand-alone encoder and advanced video importer, cue point support in FLV files, an advanced video playback component, and an interactive mobile device emulator. 7 MX 2004 2003/--/-- Released with Flash Player 7, new features included Actionscript 2.0 (which enabled an object-oriented programmingmodel for Flash, although it lacked the Script assist function of other versions, meaning Actionscript could only be typed out manually), behaviors, extensibility layer (JSAPI), alias text support, timeline effects. Macromedia Flash MX Professional 2004 included all Flash MX 2004 features, plus Screens (forms for non-linear state-based development and slides for organizing content in a linear slide format like PowerPoint), web services integration, video import wizard, Media Playback components (which encapsulate a complete MP3 and/or FLV player in a component that may be placed in an SWF), Data components (DataSet, XMLConnector, WebServicesConnector, XUpdateResolver, etc.) and data binding APIs, the Project Panel, v2 UI components, and Transition class libraries. 6 MX 2002/--/-- Released with Flash Player 6, new features included a video codec (Sorenson Spark), Unicode, v1 UI Components,compression, ActionScript vector drawing API 5 5 2000/--/-- Released with Flash Player 5, new features included ActionScript 1.0 (based on ECMAScript, making it very similar to JavaScript in syntax), XML support, Smartclips (the precursor to components in Flash), HTML text formatting added for dynamic text 4 4 1999/--/-- Released with Flash Player 4, new features included internal variables, an input field, advanced ActionScript, andstreaming MP3 3 3 1998/--/-- Released with Flash Player 3, new features included the movieclip element, JavaScript plug-in integration,transparency and an external stand alone player 2 2 1997/--/-- Released with Flash Player 2, new features included the object library 1 1 1996/--/-- A re-branded version of the FutureSplash Animator 備考 2011年11月にモバイル版FLASHの開発を終了しPC版も縮小傾向にあるが、CreativeCloud版は続けて開発されている。 理由は次のことが考えられる。 ネット動画配信等でいまだFLASHを利用されているケースがあること FLASHからHTML5へ移行するノウハウが開発業界に不足していること HTML5でFLASH同等に表現するにはブラウザ互換性がまだ不十分なこと とりわけIEがHTML5準拠率が低いのでIE11やIE12がリリースされるまではまだまだFLASHの活躍の場はあるように思う。 FLASH Player最新版が一番いい、わけではない。というのは最新版ほどPCスペックを求めてくるからだ。 実際にリサーチ・研究したわけではないが、FLASH Player11以上はIntel Core iシリーズ以上でなければ スムーズな表示が出来ない場合がある。よほど最先端なことをしない限りはなるべくバージョンを下げて 作った方がいいだろう。 FLASH professional CC版は、「ActionScript3.0」のみしか対応していない。 後日Updateで対応するのか否か現在では不明。AS2.0以下で作る場合はCS6以前で作る必要がある。 参考 Adobe Flash Professional - Wikipedia, the free encyclopedia https //en.wikipedia.org/wiki/Adobe_Flash_Professional Adobe Flash Player - Wikipedia, the free encyclopedia https //en.wikipedia.org/wiki/Adobe_Flash_Player Adobe Flash Professional * What’s New (CS5.5) http //help.adobe.com/ja_JP/flash/cs/using/WSb03e830bd6f770ee-4e51bc9c12de387b07f-7fff.html Flash Professional ヘルプ | Flash Professional CS6 の新機能 http //helpx.adobe.com/jp/flash/using/whats-new-cs6.html
https://w.atwiki.jp/fifa-pc/pages/41.html
前ページFIFA15 Demo Readme a.) Memory requirements in Windows FIFA 15 requires a minimum of 4 GB of RAM to run the game for Windows Vista 64-Bit / Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit Note The more system memory available, the better the game will perform in all areas. b.) Running the game under stressful Windows conditions At Electronic Arts we strive to bring you the best in graphics, audio and gameplay. We are always pushing the envelope of computer performance. While we have made every effort to ensure that FIFA 15 multi-tasks with all applications for Windows, we recommend that you shut down other applications and run FIFA 15 by itself when possible. c.) Page File We recommend that you let your operating system automatically manage the size of the page file.
https://w.atwiki.jp/boare/pages/244.html
English 日本語 Release Note Release Date 26 May., 2010 Notes Cadencii requires ".NET Framework Runtime(version 2.0 or later)". Installer of this rumtime is available from the link below. .NET Framework Runtime Download .NET Framework 3.5 SP1 Cadencii can be launched with the latest version of mono. This enable you to use Cadencii with many platforms supported by mono. (Note Several functions using VOCALOID2 VSTi are not available in this case.) Mono is available from the link mono download Download Cadencii version 3.0.19 (1.7MB) How to get source codes Source code is available on SourceForege.JP. Please follow the instruction below for checking out the SourceForge.JP s SVN repository. svn checkout -r 1021 http //svn.sourceforge.jp/svnroot/cadencii/branches/3.0 ./ These svn command is for checiking out "THIS" version of Cadencii. In order to get the latest source codes, please remove "-r" option.
https://w.atwiki.jp/fifa-pc/pages/110.html
動作環境 DirectX12に対応した模様で、DirectX11と12の動作環境が明記されていました。 引用先 https //www.easports.com/fifa/news/2017/fifa-18-pc-specs With DirectX12 support on PC, FIFA 18 will bring the World s players, teams and atmospheres to life in more detail than ever before. FIFA 18 launches on PC on September 29, or September 21 for Origin Access members. Check out the recommended and minimum PC specifications below. DIRECTX 12 MINIMUM SPECIFICATION OS Windows 10 - 64-Bit ** CPU Intel i3 6300T or equivalent benchmark (5,199) - Intel i3 4340 (5,226), and Intel i3 4350 (5,302) as alternatives. AMD equivalent is AMD Athlon X4 870K (5,219) - AMD FX-4350 (5,272) and FX-4330 (5,297) as alternatives. RAM 8GB Hard Drive Space Required 50.0 GB Minimum Supported Video Cards NVidia GeForce GTX 660 (4,116) 2GB or equivalent * AMD equivalent is Radeon RX 460 (4,218)/R9 270 (4,258)/R7 370 (4,258) DirectX 12 RECOMMENDED SPECIFICATION OS Windows 10 - 64-Bit CPU Intel i3 6300T or equivalent benchmark (5,199) - Intel i3 4340 (5,226), and Intel i3 4350 (5,302) as alternatives. AMD equivalent is AMD Athlon X4 870K (5,219) - AMD FX-4350 (5,272) and FX-4330 (5,297) as alternatives. RAM 8GB Hard Drive Space Required 50.0 GB Minimum Supported Video Cards NVIDIA GeForce GTX 670 or AMD Radeon R9 270X DirectX 12.0 DIRECTX 11 MINIMUM SPECIFICATION OS Windows 7/8.1/10 - 64-Bit CPU Intel Core i3-2100 @ 3.1GHz or AMD Phenom II X4 965 @ 3.4 GHz RAM 8GB Hard Drive Space Required 50.0 GB Minimum Supported Video Cards NVIDIA GTX 460 or AMD Radeon R7 260 DirectX 11.0 RECOMMENDED SPECIFICATION OS Windows 7/8.1/10 - 64-Bit CPU Intel i5-3550K @ 3.40GHz or AMD FX 8150 @ 3.6GHz RAM 8GB Hard Drive Space Required 50.0 GB Minimum Supported Video Cards NVIDIA GTX 660 or AMD Radeon R9 270 DirectX 11.0 ベンチマーク比較サイト CPU/GPU http //www.cpubenchmark.net/ GPU http //www.dospara.co.jp/5shopping/share.php?contents=vga_def_parts
https://w.atwiki.jp/mtg2384p/pages/71.html
開催日:2009 / 05 / 09 参加人数:不明 フォーマット:Pauper(~CON) Pauper Event #336755 on 05/09/2009 優勝:親和/Affinity 準優勝:緑白スリヴァー/GW Sliver 第3位:緑白赤アグロ/GWR Aggro 第4位:青単コントロール/Blue Control 第5位:白単アグロ/White Aggro 第6位:青黒赤ストーム/UBR Storm 第7位:緑赤白アグロ/GRW Aggro 第8位:青単クロックパーミッション/Blue Clock Permission 優勝 親和/Affinity 使用者:SARCASTO Main Deck 4《ダークスティールの城塞/Darksteel Citadel》 4《大焼炉/Great Furnace》 4《教議会の座席/Seat of the Synod》 4《囁きの大霊堂/Vault of Whispers》 4《大霊堂の信奉者/Disciple of the Vault》 4《金属ガエル/Frogmite》 2《クラーク族のシャーマン/Krark-Clan Shaman》 4《マイアの処罰者/Myr Enforcer》 4《厳粛な空護り/Somber Hoverguard》 4《彩色の宝球/Chromatic Sphere》 4《彩色の星/Chromatic Star》 4《水蓮の花びら/Lotus Petal》 3《黄鉄の呪文爆弾/Pyrite Spellbomb》 4《流れ込む知識/Rush of Knowledge》 3《バネ葉の太鼓/Springleaf Drum》 4《物読み/Thoughtcast》 Sideboard 2《黒の防御円/Circle of Protection Black》 2《赤の防御円/Circle of Protection Red》 4《ゴリラのシャーマン/Gorilla Shaman》 4《水流破/Hydroblast》 3《紅蓮破/Pyroblast》 準優勝 緑白スリヴァー/GW Sliver 使用者:Wildcat612 Main Deck 11《森/Forest》 11《平地/Plains》 4《筋肉スリヴァー/Muscle Sliver》 4《板金スリヴァー/Plated Sliver》 4《横這スリヴァー/Sidewinder Sliver》 4《筋力スリヴァー/Sinew Sliver》 4《紡績スリヴァー/Spinneret Sliver》 4《悪性スリヴァー/Virulent Sliver》 2《森林の変わり身/Woodland Changeling》 4《虹色の断片/Prismatic Strands》 4《時間の孤立/Temporal Isolation》 4《狩りの興奮/Thrill of the Hunt》 Sideboard 2《アルマジロの外套/Armadillo Cloak》 4《赤の防御円/Circle of Protection Red》 4《黒曜石の見習い僧/Obsidian Acolyte》 2《活性スリヴァー/Quick Sliver》 3《大祖始の遺産/Relic of Progenitus》 第3位 緑白赤アグロ/GWR Aggro 使用者:PojotheChicken Main Deck 8《森/Forest》 6《山/Mountain》 5《平地/Plains》 4《広漠なる変幻地/Terramorphic Expanse》 4《日を浴びるルートワラ/Basking Rootwalla》 4《ギルドパクトの守護者/Guardian of the Guildpact》 4《リバー・ボア/River Boa》 4《シラナの岩礁渡り/Silhana Ledgewalker》 4《野生の雑種犬/Wild Mongrel》 4《野生のナカティル/Wild Nacatl》 4《アルマジロの外套/Armadillo Cloak》 1《炎の稲妻/Firebolt》 4《火葬/Incinerate》 4《稲妻/Lightning Bolt》 Sideboard 3《古えの遺恨/Ancient Grudge》 2《連合儀仗兵/Coalition Honor Guard》 2《ラノワールの騎士/Llanowar Knight》 2《大祖始の遺産/Relic of Progenitus》 2《狩りの興奮/Thrill of the Hunt》 4《ヴァレロンの異国者/Valeron Outlander》 第4位 青単コントロール/Blue Control 使用者:GreatClownPagliacci Main Deck 12《島/Island》 12《冠雪の島/Snow-Covered Island》 2《水深の予見者/Fathom Seer》 4《尖塔のゴーレム/Spire Golem》 4《対抗呪文/Counterspell》 4《除外/Exclude》 3《妖精の計略/Faerie Trickery》 4《魔力の乱れ/Force Spike》 1《ウーナの寵愛/Oona s Grace》 3《海賊の魔除け/Piracy Charm》 4《禁制/Prohibit》 3《排撃/Repulse》 4《熟慮/Think Twice》 Sideboard 4《珊瑚の網/Coral Net》 2《綿密な分析/Deep Analysis》 2《遍歴のカゲロウ獣/Errant Ephemeron》 1《水深の予見者/Fathom Seer》 4《水流破/Hydroblast》 1《海賊の魔除け/Piracy Charm》 1《排撃/Repulse》 第5位 白単アグロ/White Aggro 使用者:flascker Main Deck 24《平地/Plains》 4《アムローの偵察兵/Amrou Scout》 4《エイヴンの裂け目追い/Aven Riftwatcher》 2《サーシの騎士/Knight of Sursi》 4《Order of Leitbur》 4《剃刀のゴーレム/Razor Golem》 4《トロウケアの影/Shade of Trokair》 2《サルタリーの強兵/Soltari Trooper》 1《忘却の輪/Oblivion Ring》 3《大祖始の遺産/Relic of Progenitus》 4《時間の孤立/Temporal Isolation》 4《損ない/Unmake》 Sideboard 4《アクラサの従者/Akrasan Squire》 4《Holy Light》 4《砂の殉教者/Martyr of Sands》 3《忘却の輪/Oblivion Ring》 第6位 青黒赤ストーム/UBR Storm 使用者:Dolmo1 Main Deck 4《古き泉/Ancient Spring》 4《用水路/Irrigation Ditch》 2《冠雪の島/Snow-Covered Island》 4《硫黄孔/Sulfur Vent》 4《陰謀団の儀式/Cabal Ritual》 4《彩色の宝球/Chromatic Sphere》 2《彩色の星/Chromatic Star》 3《強迫的な研究/Compulsive Research》 4《暗黒の儀式/Dark Ritual》 1《巣穴からの総出/Empty the Warrens》 4《ぶどう弾/Grapeshot》 4《留まらぬ発想/Ideas Unbound》 4《水蓮の花びら/Lotus Petal》 4《魔力変/Manamorphose》 4《思案/Ponder》 4《炎の儀式/Rite of Flame》 2《煮えたぎる歌/Seething Song》 2《引き裂かれた記憶/Shred Memory》 Sideboard 4《綿密な分析/Deep Analysis》 3《強迫/Duress》 2《残響する真実/Echoing Truth》 1《巣穴からの総出/Empty the Warrens》 2《鋭い痛み/Flaring Pain》 3《紅蓮破/Pyroblast》 第7位 緑赤白アグロ/GRW Aggro 使用者:bluedragon123 Main Deck 7《森/Forest》 5《山/Mountain》 5《平地/Plains》 4《広漠なる変幻地/Terramorphic Expanse》 1《平穏な茂み/Tranquil Thicket》 4《日を浴びるルートワラ/Basking Rootwalla》 4《ギルドパクトの守護者/Guardian of the Guildpact》 2《クローサの大牙獣/Krosan Tusker》 4《リバー・ボア/River Boa》 4《シラナの岩礁渡り/Silhana Ledgewalker》 4《野生の雑種犬/Wild Mongrel》 4《野生のナカティル/Wild Nacatl》 4《アルマジロの外套/Armadillo Cloak》 4《火葬/Incinerate》 4《稲妻/Lightning Bolt》 Sideboard 2《黒の防御円/Circle of Protection Black》 1《連合儀仗兵/Coalition Honor Guard》 2《ケアヴェクの火吹き/Kaervek s Torch》 4《オアリムのいかづち/Orim s Thunder》 2《暗影の蜘蛛/Penumbra Spider》 4《紅蓮破/Pyroblast》 第8位 青単クロックパーミッション/Blue Clock Permission 使用者:bruttibler Main Deck 19《島/Island》 2《孤立した砂州/Lonely Sandbar》 4《鱗粉の変わり身/Mothdust Changeling》 4《深き刻の忍者/Ninja of the Deep Hours》 4《やっかい児/Pestermite》 4《呪文づまりのスプライト/Spellstutter Sprite》 4《尖塔のゴーレム/Spire Golem》 2《ブーメラン/Boomerang》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 3《海賊の魔除け/Piracy Charm》 4《思案/Ponder》 2《霊魂放逐/Remove Soul》 Sideboard 2《無効/Annul》 4《水流破/Hydroblast》 2《ツキノテブクロのエキス/Moonglove Extract》 3《否認/Negate》 1《海賊の魔除け/Piracy Charm》 2《大祖始の遺産/Relic of Progenitus》 1《急流/Rushing River》
https://w.atwiki.jp/boare/pages/248.html
English 日本語 Release Note Release Date 30 May., 2010 Notes Cadencii requires ".NET Framework Runtime(version 2.0 or later)". Installer of this rumtime is available from the link below. .NET Framework Runtime Download .NET Framework 3.5 SP1 Cadencii can be launched with the latest version of mono. This enable you to use Cadencii with many platforms supported by mono. (Note Several functions using VOCALOID2 VSTi are not available in this case.) Mono is available from the link mono download Download Cadencii version 3.0.21 (1.7MB) Get codes Source code is available on SourceForege.JP. Please follow the instruction below for checking out the SourceForge.JP s SVN repository. svn checkout -r 1034 http //svn.sourceforge.jp/svnroot/cadencii/branches/3.0 ./ These svn command is for checiking out "THIS" version of Cadencii. In order to get the latest source codes, please remove "-r" option.
https://w.atwiki.jp/translation/pages/36.html
Artist Nas Album God's Son (Dutch Version) Title One Mic (Remix) feat. Brainpower [Nas {Brainpower} speaking] turn my headphones up, nothing gon' stop me now {uhu, Nas ... Brainpower} i'm here baby, we here! it's yo' world .. [Brainpower *gradually getting louder*] Dit is voor al m'n peeps en fans En hersenders die verder kijken dan de pers De kudde meningsvorming, de herder dit verse Hoe hevtiger de stress, des te verder de levensles - Zich ontwikkeld, des te verder het besef Wat moet je zonder liefde beginnen, misgeliefde beminnend In 't diepste van binnen, met omin liefde verzinnen Vertaal me tranen in leven, in lyrics zwevend Woorden banen zich snelwegen in de geest, met lanen en stegen Binnen in haalt m'n hart z'n weg, naar m'n vingers Kan het niet echter verzinnen Hand op m'n pen, en m'n tekst kan beginnen Sirenes wennend zwaar in m'n brain Van jaren lang een vreemde eend, tot een maand op nummer één En flashbacks van m'n jongenskamer, jaren alleen De dood van geliefde, [*gun shot*] en viel m'n tranen in een Je breekt daar, wat wou je nou Als je verder gaat en denkt.. na Hou jij van jouw, als je nergens staat Een weg met lege praat, ga niet voor geld of de bedels Ben me bewust van deze verse, dus benut elke regel Je hoort de Brain omdat je puur wou Voor iedereen, van Nederland tot Kaap-Verdië, Aruba, Bonera, Curacao Suriname, Turkije, [...], Marokko em Vlaanderen Afrika tot Aziatische wijken, Zuid-Amerika, Europa USA en wereldwijd, m'n wereld blijft in één vibe Naast de Brain in 1 Mic! [Nas {Brainpower} *whispering again*] All I need is one mic.. {kom, kijk, en luister} All I need is one mic.. {1, mic} All I need is one mic.. {kom, kijk, en luister} all I need All I need is one mic.. {1 mic} yeah, uhu [Nas *gradually getting louder*] All I need is one cub, one page, and one pen One prayer - tell God forgive me for one sin Matter fact maybe more than one, look back at all the hatred against me, touch alla them Jesus died at age 33, there's thirty-three (shots) from (twin glocks) there's sixteen apiece, that's thirty-two Which means, one of my duns was holdin 17 Twenty-seven hit your crew, six went into you Everybody gotta die sometime; hope your funeral never get caught up, pain go through the innocent Nothin is fair, brothers roll up, (shootin) from wheelchairs My heart is racin, tastin revenge in the air I let it all slide for too many years, too many times Now I'm strapped with a couple of (macs), too many (nines) If y'all people really wit me get busy load up the (semis) Do more than just hold it explode the (clip) until you empty There's nothin in our way - they bust, we bust, they rust, we rust (Led) flyin, feel it? I feel it in my gut THAT WE TAKE THESE DUDES TO WAR, LIE 'EM DOWN CAUSE WE STRONGER NOW MY PEOPLE THE TIME IS NOW!! [Nas {Brainpower} *whispering again*] All I need is one mic.. {kom, kijk, en luister} All I need is one mic.. {1, mic} All I need is one mic.. {kom, kijk, en luister} all I need All I need is one mic.. {1 mic} yeah, uhu Alleen in boeken verstraten Lees je boeken, luister je blaten Hoor politici weer oefenloos praten Voel je verlaten, en moet dan wel wraken Het goede verlaten, plaatsmakend voor woede - Door haten en voel je gelaten Wie gooid er roet in zaken Wie blijft er vloeken en praten Wie heeft het goed en wie flaat het Wie is bedroefd en wie schaad het Wie hoest er - wie gaapt er Wie broest er - wie slaapt er Wie doet er zoveel namaak Wie bloed er, wie haperd Zoveel vragen in een wereld Banger en enger, en ben met verlangen verstrengeld Op de klank van merengue En voor speciale personen voel ik diepe liefde, die prachtig is MC ik niet voor niets, verdieper dan in een alchemist FUCK een diss! pak is, ik rock op shit Ik rock een diss, veel te lang ingeslikt To m'n ziel naar adem snakkend is Alleen vrede in m'n geest Op stage met die ene mic Wreed en hight, tekeer gaand als een vreselijk beest Schreeuw et uit! verschil moet er zijn Tyfus voor non-believers Laat je niks wijs maken, peeps, en ga voor wat je lief is En je hoeft niet te doen alsof, die shit is jezelf En zoek maar waar je wilt, echt waar maar het zit in jezelf! [Nas {Brainpower} *whispering again*] All I need is one mic.. {kom, kijk, en luister} All I need is one mic.. {1, mic} All I need is one mic.. {kom, kijk, en luister} all I need All I need is one mic.. {1 mic} {*starting loud this time, getting quieter*} ALL I NEED IS ONE LIFE, ONE TRY, ONE BREATH I'M ONE MAN WHAT I STAND FOR SPEAKS FOR ITSELF, THEY DON'T UNDERSTAND Or wanna see me on top, too egotistical Talkin all that slick stuff, my name is political Wonder what my secrets is, enemies'll move on you only if they know, what your weakness is I have none Too late; I'm mad done, I'm blastin cause I'm a cool brother Thought I wouldn't have that ass done? Fooled you brothers What you call a infinite brawl, eternal souls clashin War gets deep, some beef is everlastin Complete with thick scars, brothers knifin each other up in prison yards, drama, where does it start? You know the block was ill as a youngster Every night it was like a, (cop) would get killed body found in the dumpster For real a hustler, purchased my Range, people throwin dirt on my name Jealous cause fiends got they work and complain Women left me cause they thought I was finished Shoulda knew she wasn't true she came to me when her man caught a sentence Diamonds are blindin, I never make the same mistakes Movin with a change of pace, lighter load, see now the king is straight Swellin my melon cause none of these brothers real Heard he was, tellin police, how can a kingpin squeal? This is crazy, I'm on the right track I'm finally found You need some soul searchin, the time is now [Nas *whispering again*] All I need is one mic.. yeah, yeah yeah yeah All I need is one mic.. that's all I ever needed in this world, cash All I need is one mic.. the cars, the jewelry All I need is one mic.. to spread my voice to the whole world
https://w.atwiki.jp/boare/pages/216.html
Release Note Release Date 7 Feb., 2010 Notes Cadencii requires ".NET Framework Runtime(version 2.0 or later)". Installer of this rumtime is available from the link below. .NET Framework Runtime Download .NET Framework 3.5 SP1 Cadencii can be launched with the latest version of mono. This enable you to use Cadencii with many platforms supported by mono. (Note Several functions using VOCALOID2 VSTi are not available in this case.) Mono is available from the link mono download Download Cadencii version 3.0.11 (1.2MB) How to get source codes Source code is available on SourceForege.JP. Please follow the instruction below for checking out the SourceForge.JP s SVN repository. svn checkout -r 843 http //svn.sourceforge.jp/svnroot/cadencii/branches/3.0 ./ These svn command is for checiking out "THIS" version of Cadencii. In order to get the latest source codes, please remove "-r" option.
https://w.atwiki.jp/boare/pages/220.html
Release Note Release Date 28 Feb., 2010 Notes Cadencii requires ".NET Framework Runtime(version 2.0 or later)". Installer of this rumtime is available from the link below. .NET Framework Runtime Download .NET Framework 3.5 SP1 Cadencii can be launched with the latest version of mono. This enable you to use Cadencii with many platforms supported by mono. (Note Several functions using VOCALOID2 VSTi are not available in this case.) Mono is available from the link mono download Download Cadencii version 3.0.12 (1.2MB) How to get source codes Source code is available on SourceForege.JP. Please follow the instruction below for checking out the SourceForge.JP s SVN repository. svn checkout -r 877 http //svn.sourceforge.jp/svnroot/cadencii/branches/3.0 ./ These svn command is for checiking out "THIS" version of Cadencii. In order to get the latest source codes, please remove "-r" option.